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Review of Zone of the Enders: HD Collection on PS3

by Gemma Looksby Gemma Looksby photo Oct 2012
Cover image of Zone of the Enders: HD Collection on PS3
Gamefings Score: 7.3
Platform: PS3 PS3 logo
Released: 25 Oct 2012
Genre: Third-person shooter, Tactical role-playing
Developer: Konami Computer Entertainment Japan; Sunrise Interactive; High Voltage Software; HexaDrive; Cygames
Publisher: Konami

Introduction

Zone of the Enders started life as Hideo Kojima's love letter to giant robot melodrama and very stylish orbital violence. The HD Collection bundles the original Zone of the Enders and its punchier, shinier sequel The 2nd Runner and polishes them up for modern screens - at least on paper. On PS3 you get redrawn art, trophy support, updated UI for HD resolutions, rumble, improved audio and a fancy new opening animation from anime studio Sunrise set to the sequel's theme "Beyond the Bounds." The set even hands you a demo for Metal Gear Rising: Revengeance, which is both generous and suspiciously on-brand. If you grew up thinking mechas are a valid emotional outlet, this collection is basically nostalgia in a mechanised suit. The games are set in the late 22nd century, where humanity has bunged colonies on Mars and around Jupiter, discovered a magical ore called Metatron and invented the Orbital Frames - mechas with the charisma of action figures and the temperament of a ticking time bomb. You pilot Jehuty (and try to stop its evil twin Anubis), talk to an AI named A.D.A., dodge melodrama and self-destruct protocols, and generally look very cool while doing it. Kojima's fingerprints are all over the series: flashy set-pieces, lean stories with surprisingly sincere emotional beats and an appreciation for dramatic music cues.

Gameplay

Gameplay in Zone of the Enders is all about speed, swords and laser vomit - in a good way. These are third-person action shooters with mech-parkour flair: Jehuty can zip around arenas, dash, lock onto multiple targets and slice through enemies in balletic combos. The first game puts you in the boots of Leo Stenbuck, a Jupiter colonist who accidentally becomes the one-man highlight reel after finding Jehuty. The 2nd Runner swaps leads for ex-Bahram operative Dingo Egret, who wakes up attached to Jehuty and immediately starts making poor life choices like punching artillery platforms. Combat is refreshingly direct. You won't be button-mashing your way to victory as much as you will be learning momentum, timing and how to look cool while evading a missile volley. The lock-on, thrusting and combo systems are satisfying, and enemy variety keeps encounters from feeling stale. The sequel is the cleaner, meaner sibling: it tightens the combat and improves flow so fights feel smarter and more explosive. Critics at the time even called it "what the original should have been," and they're not wrong - The 2nd Runner is that rare sequel that learned to box during the offseason. If you're picky, prepare to groan at the campaign length. Both story modes are on the short side, and replay value gets a shrug from some players. Dialogue and localization can be clunky - expect some awkward lines and voice acting that ranges from charmingly earnest to unintentionally hilarious. Still, the narrative is compact and focused; it won't waste your time if you're mainly here for the mecha ballet. The HD Collection does give you quality-of-life upgrades like trophies and better UI but also introduced a few technical stumbles: inconsistent framerates and other issues not present in the PS2 originals. Konami and HexaDrive shipped a patch that boosted textures, anti-aliasing and framerate for the PS3 edition of The 2nd Runner, which improved things considerably, but the initial experience could be rocky. Beyond the main story, the collection throws in extras like the Metal Gear Rising demo and the new opening cinematic by Sunrise. There was talk of a Vita port, but that cute little idea got canned. If you're a fan of fast-paced mech combat with a short, stylish ride, this collection scratches that itch. If you wanted a sprawling epic with reams of side content, you might find it a bit like ordering a Lamborghini and being told it's only a 2-hour rental.

Graphics

The HD Collection is a bit of a mixed bag visually, like someone put vintage anime through a trendy filter and forgot to check the framerate. On the plus side, the games received redrawn art, improved textures and a cleaner UI that makes those dramatic set-pieces pop on modern screens. The new Sunrise opening is a lovely fan-servicey flourish - if you like your mechas animated like Saturday morning dreams, you'll enjoy it. On the minus side, reviewers and players noticed inconsistent framerates and technical hiccups that the original PS2 builds didn't suffer from. That was an awkward surprise for people expecting a straightforward glow-up. HexaDrive eventually released a PS3 patch that fixed textures, anti-aliasing and framerate problems for The 2nd Runner HD Edition and restored some lost visual effects, which made the sequel look and feel much closer to the ideal. The patch didn't fully cover every issue across all versions, though, so the visual experience can vary depending on your patch level and patience. Art direction remains the real MVP: Jehuty and Anubis are still gorgeous in a lethal fashion, arena designs are dramatic, and explosions look appropriately cinematic. The trades-off against modern expectations: the environments are less open-world playground and more set-piece theatre, but that's not a complaint if you're buying this for stylised mech combat rather than photorealistic landscaping.

Conclusion

Zone of the Enders: HD Collection for PS3 is a nostalgic, stylish and intermittently brilliant package that delivers some of the most exhilarating mecha action Kojima's name has lent itself to. The 2nd Runner especially stands out as the tighter, more confident experience, while the original remains a fun if slightly less polished appetizer. The collection falters with short campaign lengths, occasionally cringey localization, and a rocky launch that introduced framerate problems the PS2 originals didn't have. The PS3 patch for The 2nd Runner goes a long way toward fixing those issues, but the rough start left a mark: work on a new sequel was later shelved after the HD Collection's problems were acknowledged. If you love ridiculous speed, giant swords and robots with personality quirks, this pack is worth a rent-or-buy for the moments when Jehuty is dancing around enemy fire and the music spikes just right. If you demand a flawless technical polish or 50+ hours of content, temper your expectations. All told, this is an entertaining, stylish mecha double-feature - a solid 7.3/10: thrilling, occasionally messy, and absolutely worth a late-night playthrough when you need the sensation of piloting a metal god without the commitment of a monthly mortgage payment.

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