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Review of WWE Legends of WrestleMania on PlayStation 3

by Gemma Looksby Gemma Looksby photo Mar 2009
Cover image of WWE Legends of WrestleMania on PS3
Gamefings Score: 7/10
Platform: PS3 PS3 logo
Released: 19 Mar 2009
Genre: Sports (Wrestling)
Developer: Yuke's
Publisher: THQ

Introduction

WWE Legends of WrestleMania arrives like a muscle-bound time machine that eats VHS tapes and spits out musty wrestling nostalgia. Built by Yuke's and published by THQ in March 2009 to coincide with WrestleMania 25, this PS3-exclusive-ish celebration focuses on the gladiators of the squared circle from WrestleMania I through XV. If you've ever wanted to see Andre the Giant and Hulk Hogan recreated with slightly too much action-figure vigor and a finisher meter that feels like an arcade ticket dispenser, this is your jam. The game trades the tactical nuance of the SmackDown vs. Raw series for a simpler, combo-driven, arcade-style brawl that feels more like a retro cabinet than a simulator. It's a tribute wrapped in polyester and classic entrance music, complete with Jim Ross and Jerry Lawler providing commentary as if they were narrating your childhood living room wars.

Gameplay

Legends of WrestleMania boils wrestling down to a satisfyingly straightforward combo system that rewards button-chaining and timing rather than button mashing disguised as nuance. The D-pad or left stick plus the four face buttons are all you need; that's right, the game politely asks you to keep it simple and respect the controller. Your HUD shows a health bar and a 1-to-3 meter; land clean chains and the number climbs, unlocking progressively more devastating moves until you finally unleash a finisher that could end a rivalry or at least embarrass someone in spandex. When both players press the prompted button during a chain, it's a tense little minigame of reflexes-like rock-paper-scissors for people who lift heavy things and wear bandanas. Taunts are back and useful: each legend has five of them and they can buff health, speed, or do other delightfully camp things. The pin meter gives matches a heartbeat of drama: when someone pins you, a meter appears to determine if you flop like a fish or miraculously kick out. Instead of a body-damage silhouette on the HUD like the SmackDown games, this one uses a submission meter to indicate which body parts are in trouble-less clinical, more old-school arcade storytelling. Managers actually matter here. Bobby Heenan, Jimmy Hart, Mr. Fuji and Paul Bearer will lord over the action and interfere on behalf of their clients, which often results in cheap heat, cheap laughs, and the kind of theatrical injustice that made the original WrestleMania era so endlessly watchable. Game modes lean heavily into nostalgia: WrestleMania Tour features Relive (recreate classic wins), Rewrite (play as the loser and flip history on its head), and Redefine (set up wild what-ifs). The Movie Theater stores your unlocked clips so you can rewatch that time you performed the perfect Hogan leg drop in glorious slow-motion. Beyond nostalgia, the Legend Killer mode is a clever single-player gauntlet with tiers of opponents that helps you level up your Create-a-Legend attributes. There are also standard match types ranging from Singles and Tag to Ladder, Hell in a Cell, Royal Rumble, and even an Iron Man option. If you owned SmackDown vs. Raw 2009, you could import most of its male roster into Legends of WrestleMania, giving you a Frankenstein's gallery of old-school costumes with new move-sets tailored for this game. The import system is convenient: load your SvR09 save to the PS3's memory, import once, and those characters stay unlocked forever. Just don't expect to drag in female or DLC characters-those doors are locked. The game's strengths lie in its ability to evoke that warm glow of WrestleMania memories. The match design and modes lean into moments rather than deep systems, which makes Legend of WrestleMania a fantastic party game or a quick hit for anyone who wants to replay iconic brawls without reading a 40-page manual. The downside is that the simplicity can get repetitive: once you've figured out the optimal chain patterns and taunt timings, matches can become less a dance of strategy and more a predictable spectacle.

Graphics

Visually, Legends of WrestleMania is a mixed gym bag. The arenas recreate WrestleMania I through XV with nostalgic accuracy-the stages, the ring, and the photographic backdrops do a decent job of teleporting you back to sweaty coliseums and roaring crowds. Character models, however, are a different story: they're beefed up like action figures that hit the gym a little too hard. That 'toyetic' aesthetic gives the legends broad, exaggerated silhouettes that suit the arcade tone, but it also makes some wrestlers look more like plastic statues than living breathing icons. This isn't necessarily bad if you're into stylized flourishes, but it can feel odd when a tender moment in a WrestleMania recap is punctuated by a jawline that could double as a dinner plate. Animations are serviceable and the entrances are lovingly recreated, complete with classic themes if you import SvR09 assets. Commentary from Jim Ross and Jerry Lawler adds flavor, though it occasionally loops in ways that will remind you the machine running things has limited breath. Performance on PS3 is stable for the most part; you're not going to get frame-rate drama in the ring, but don't expect photo-real fidelity either. Everything's designed to look good in mid-2000s HD, which is exactly what this game intends: a polished scrapbook with occasional toy-like quirks.

Conclusion

WWE Legends of WrestleMania is a nostalgia-fueled throwback that knows exactly what it is: an arcade love letter to the golden era of WrestleMania. It strips away some of the SmackDown series' complexity in favor of punchy combos, finishers on demand, and modes built around recreating and reimagining classic matches. For fans who want to relive iconic entrances, recreate historical moments, and brawl for the simple joy of it, the game delivers plentiful charm and a solid roster of legends. Critics who wanted deep strategy, varied long-term replay value, or ultra-realistic models found it lacking, and there's truth to that-the gameplay loop can become repetitive and the character models sometimes lean too heavily into action-figure territory. If you're buying this to host a couch tournament or to jump into a handful of quick, satisfying matches while blasting classic wrestling themes, you'll have a blast. If you're expecting a simulation-level career grind or the next-level finesse of later WWE titles, temper your expectations. At its heart, Legends of WrestleMania is a nostalgia button that, when pressed, makes the crowd roar, the lights flash, and for a little while you get to be the hero (or the heel) of WrestleMania history. That's worth a few cheesy animations and repetitive chains-especially when Hogan's leg drop still looks glorious in 720p.

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